Lightbulb Moment! Making a 3D Printed Lamp

It’s time for bright ideas! In this 5-day camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!

Skills: Coding, 3D Design & Printing, Electrical Circuits, Microcontrollers, Applied Design Process

STEAM Goes Medieval: Creating Castles & Catapults

Incoming! In this 5-day camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they’ll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents’ towers before their tower is tumbled, too!

Skills: Building, Testing, Simple Structures, Levers, Mechanical Advantage, Applied Design Process, Team-work

Marble Run Madness: Design and Engineer

Loops! Jumps! Hair-pin bends! What’s the most exciting roller coaster you can imagine? Now come and build it. In this 5 day camp, apprentices join a team of like-minded engineers to dream up, design and construct a twisty downhill run. They’ll turn cardboard, paper, straws and other household materials into a roller coaster… for marbles!

Apprentices will learn every step of the design process as they research, prototype, test and assemble their marble run. By the end of the week they’ll have built a fascinating, gravity-defying structure, that combines creativity with their new engineering skills. Let’s get building!

Skills: Research, Construction, Math, Design, Analysis, Teamwork

The Art of Games: Plan, Make, Play

https://youtu.be/-wA6T_pg8lg

Art history meets game strategy in this 5 day camp. Oji Junior Apprentices (ages 5-7) will invent and build their own art-inspired mini-games, merging artistic skills with critical thinking to combine the gallery with the game world.

Every day is a creative bonanza where their imaginations set the scene and game design brings the structure, resulting in a collection of fun games that they’ve plotted and crafted themselves.

From pens and markers to sculpting and LED lights, Apprentices will use classic and contemporary design principles as a springboard for their own unique artwork. It’s a place where math and art meet up to make magic. So – who’s ready to play?!

Skills: Drawing, Painting, Sculpting, Conceptualizing, Critical Thinking, Algorithm Design, Math

Mastering Simple Machines

Pistons, camshafts, interlocking levers and a treadwheel: do any sound familiar? We’re sure you’ll recognize more than you think as we step up our engineering processes and master all sorts of simple machines. Let’s get building!

Advancing With Simple Machines

This one’s all about games! From bird-launching to foosball, you’ll get to design and build an arcade full of personalized games using all of the engineering skills you have developed, and a few new ones. Let’s get building!

Lightbulb Moment! Making a 3D Printed Lamp

It’s time for bright ideas! In this 5-day camp, Apprentices will work with key STEAM skills to create their own RGB lamp. Using a combination of coding, 3D modeling, 3D printing, and circuit-building, they’ll plan, design, and build a creation straight out of their imagination. During this camp, they’ll take their builds all the way from a pen-and-paper concept to a fully functional light feature, which they can proudly bring home at the end of the week. Let’s get building!

STEAM Goes Medieval: Creating Castles & Catapults

Incoming! In this 5-day camp, Apprentices will become engineers as they work in teams to build the strongest catapult and tallest tower that they can. To conquer the challenge, they’ll learn about levers and mechanical advantage, building techniques and balance. As well as becoming masterful engineers, they’ll tap into their creative side and make colorful birds and mascots to launch from the catapult. On the last day, teams will face off to try and knock down their opponents’ towers before their tower is tumbled, too!

Intro to Complex Machines

It’s time for apprentices to deploy their problem solving, fabrication and engineering skills as they build their biggest machine yet: a hydraulic manipulator arm! Using a series of hydraulic levers, apprentices will build, operate and test a hydraulic arm capable of picking up and moving objects. Let’s get building!

Intro to Digital Arts

Get ready to dive into the world of digital art! In this Mission, apprentices will start to discover different ways they can use computers to bring their artistic ideas to the screen. Throughout the mission they will learn about new software, tools and even how they can draw computer-based images using a graphics tablet. Let’s get building!